Home
About
Projects
Services
Contact Us
Clients
Welcome
Careers

Digital Model Creative

Home
About
Projects
Services
Contact Us
Clients
Welcome
Careers

- Teenage Mutant Ninja Turtles | 2014

tmnt2014.jpg
 For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot.  I fix al

For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot.

I fix all penetration between character and cloth or armor, re-sculpt muscle, animate MCOR shapes. When the creature look nice on the screen, this is because of a great team effort! I fix around 40 shots.

 

 

 

 

 

 

 

 

 

 

 

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Donatello - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface.

© 2014 All images are protected by copyright, property of Paramount Pictures

 

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Raphael & Michelangelo - fix muscle silhouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Raphael & Leonardo - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Michelangelo - For some reason, the arm was completely destroy and no more time to do a new muscle sim. I rebuild the arm muscle and animate bicep contraction. I also fix bandage penetration.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Leonardo - fix right arm muscle, the armpit and the side abs muscle contraction, bandage penetration, re-animate the shoulder armor plate for a better placement and tweak some skin surface. Add contraction feeling when Shredder hit Leo on the side abs.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)

Modeling correctional on Shot (MCOR)

Raphael - I worked on the entire sequence when all the turtle jump the building to catch April. I had to fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and again, Raphael toothpick :).

© 2014 All images are protected by copyright, property of Paramount Pictures

1 2 3 4 5 6 7 8
Previous Next
tmnt2014.jpg
 For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot.  I fix al
Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)
Back To Top
Digital Model Creative, 455 Rue Malo, Saint-Mathieu-de-Beloeil, QC, J3G 0B5, Canada1.514.791.8664info@digitalmodelcreative.com