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  <url>
    <loc>http://digitalmodelcreative.com/avatar-the-game</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610402396-N9O452RG8JQ3V3RMUI1J/305408_1258652330_large.jpg</image:loc>
      <image:title>- Avatar the game</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610402396-N9O452RG8JQ3V3RMUI1J/305408_1258652330_large.jpg</image:loc>
      <image:title>- Avatar the game</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424033600962-C0NQHMNEX79VEXRR2D2I/BlackBlock.jpg</image:loc>
      <image:title>- Avatar the game</image:title>
      <image:caption>Publicity Campaign for Ubisoft The Meduzarts team have to create nice character for James Cameron’s Avatar: The Videogame. We receive the sculpt concept art by Ubisoft. We tweak the asset model and texture to create a 10k resolution image. The character was create before the movie release. We did'int have reference to build the asset. I was in charge to lead the character development. I use Zbrush for the pores, scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images. Software: Softimage XSI, Maya, Zbrush and Photoshop.                 James Cameron's Avatar: The Game@ 2009 Ubisoft Entertainment. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787873953-UTP8VBQW2Q7CVETO40XB/AVATAR.JPG</image:loc>
      <image:title>- Avatar the game - Beydaamo</image:title>
      <image:caption>Click for the full size images. James Cameron's Avatar: The Game@ 2009 Ubisoft Entertainment. All Rights Reserved. - Meduzarts  </image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/medusa</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039115771-FXOJ1BW6M3US60KA56L9/BlackBlock.jpg</image:loc>
      <image:title>- Medusa - Meduza</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Meduza from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step. The snake was a very nice challenge specially to figure the best amount of details and to be sure we can printed all of them. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039115771-FXOJ1BW6M3US60KA56L9/BlackBlock.jpg</image:loc>
      <image:title>- Medusa - Meduza</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Meduza from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step. The snake was a very nice challenge specially to figure the best amount of details and to be sure we can printed all of them. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635506530-AM16TGJVD0GYVX2HN4OZ/1.jpg</image:loc>
      <image:title>- Medusa</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635506102-FF37IOEQBVTGY85NMSFH/2.jpg</image:loc>
      <image:title>- Medusa</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635509742-HX5LSHFG2L3DFMPJ7FZG/3.jpg</image:loc>
      <image:title>- Medusa</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635509782-JMKM93XWUQYZGKAC9C1O/4.jpg</image:loc>
      <image:title>- Medusa</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635514316-31XKL6TNSLEGT0FGZ7A7/5.jpg</image:loc>
      <image:title>- Medusa</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635515074-CEQWMISOUBJ9K8KQI3D1/6.jpg</image:loc>
      <image:title>- Medusa</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423864500159-PXFZ8QIEIVJX3OAAO80R/medusa.jpg</image:loc>
      <image:title>- Medusa</image:title>
      <image:caption />
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423864721720-B5T0DHQX0G6CTKR0VNCE/medusa1.jpg</image:loc>
      <image:title>- Medusa</image:title>
      <image:caption />
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423864506192-ONF2QWJCZOXHHE1V5BBF/medusa2.jpg</image:loc>
      <image:title>- Medusa</image:title>
      <image:caption />
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-jurassic-world-2015</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2016-04-16</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1453901408777-36JGPQSRDAFJZOI69C4J/JurassicWorld_ves.jpg</image:loc>
      <image:title>- Jurassic World | 2015</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1453901408777-36JGPQSRDAFJZOI69C4J/JurassicWorld_ves.jpg</image:loc>
      <image:title>- Jurassic World | 2015</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445517706577-K1K8VQPCZ9CGD4BR4DZR/black.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Jurassic World</image:title>
      <image:caption>Back in 1993, Jurassic Park movie. When I saw this movie, my life change forever. I knew back then, my life will never be the same. You can imagine the feeling I had when I was promoted to work on this sequel. I had the incredible chance to work with the great Geoff Campbell, Creature Model Supervisor for the show. After 2 month on the movie, he and the production propose me the Lead Creature Modeling position. It was an other great moment in my life. I had the great opportunity to model many creature like, the Indominus Rex, the T-Rex, the Apatosaurus, the Baby Apatosaurus, the Pteranodon and I help the Raptor base mesh. I did other creature but unfortunately, the story line change and the studio decide to remove those asset from the movie. I also build almost all the dino muscle system for the simulation. Almost all shape library and PSD shape. I help the environment team with the Aviary, build the egg for the intro and many, many corrective on shot. Nominees for the 14th Annual VES awards Categories: Outstanding Models in a Photoreal or Animated Project for the Indominus Rex This was the best experience of my life. A lot of fun!! Hope you enjoy the movie! © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516470177-M6BMVZMTCNY9MFEL16V9/JW_0026_Layer+14.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>I was in charge to create this new Hybrid dinosaur. The maquette was build originally by Kris Costa. I modified the model to fit the need of the director. I did the Zbrush Displacement, Martin Murphy did the scale details using Mari, I worked on the Shape Library, shape driven connection, Muscle System, PSD shape, Spit and Drools Setup. Corrective on shot. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445523420256-MO1BJ2QX7RX7YD6I70OU/JW_0000_Layer+48.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>Eye close up. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516409358-WJ845RWY53UHIP6XBJWN/JW_0039_Layer+1.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>Teeth close up, spit, drools. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516444667-9WUSJINGT5649SNJZJ50/JW_0035_Layer+5.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516399361-58810OX7XXSNDGLDMN5Z/JW_0000_Layer+41.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>Eye close up © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516519838-HSKKXFTS22VUA6NGK68D/JW_0032_Layer+8.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Aviary Glass Model</image:title>
      <image:caption>I was in charge to build the Aviary. This sequence was the result of a mix between the job Environment department build and details I had over the model. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516526369-SIJW98YC7BXKWTQNF0RW/JW_0031_Layer+9.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Aviary glass Model</image:title>
      <image:caption>I was in charge to build the Aviary. I receive a low resolution version from the environment department that they use for far away sequences. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516639674-IE6OID1L3H90WU3X97AI/JW_0019_Layer+21.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516649910-T6TOHOU72PCXDBSAIH90/JW_0029_Layer+11.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Pteranodon Model</image:title>
      <image:caption>Pteranodon, I call this shot my shot, you can see my Indominus Rex, The Aviary Glass and the Pteranodon model. We receive a maquette from Gentle Giant studio, from this maquette. I build the model, add Zbrush Displacement details, create the Shape Library, PSD Shape, and the Corrective on Shot. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516661433-YG0FY8ZWX6LVTA3DD648/JW_0030_Layer+10.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Pteranodon Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516725886-6RCOXC4Y84MHT2NJ4FQ4/JW_0025_Layer+15.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Pteranodon Model</image:title>
      <image:caption>The Mososaurus was build by Paul Liaw. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516950595-S1WCCD0J80OWWWL1VW3V/JW_0004_Layer+36.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - T-Rex Model</image:title>
      <image:caption>I was in charge for make the Trex from JP1 alive. The challenge for this creature was to match as close as possible the Trex from the original movie. I use the original JP concept from Crash and I scan the ILM maquette located into the ILM building like a starting point. The ILM maquette was a nice starting point but the scan did not capture all information and area like the inside of the mouth, inside of the leg, arm or tail has major hole problem. I had to recreate those area by myself. Other problem, the maquette was nice but really different from the JP1 Trex. The director colin trevorrow ask me to make sure the Trex look closer to the original movie with a 22 years older look. So, base on those informations, I build the model with many reference I can found, web, DVD article etc. This was super excited! I did the Zbrush Displacement base details, View Paint department did the scale details was paint in Mari and reapply into Zbrush, Kris Costa build the Shape Library, I had at the end to modify or add some shape, I did the PSD Shape, spits and drools, Corrective on Shot. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516785376-48A3XN65V2HSG0B7L0LI/JW_0015_Layer+25.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex and T-Rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516861656-GLXMBBJI59C8D13ORXUH/JW_0011_Layer+29.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex, T-rex</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516870735-CZ5E4KNEK4OZ2DP96D35/JW_0010_Layer+30.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - T-rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516910960-2JCQLAFKJERUCEEUQLJK/JW_0005_Layer+35.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Indominus Rex, Trex</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516956441-CHPIKG7Z1MLOYZATD5VJ/JW_0001_Layer+39.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - T-rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516962169-G1PMDAUCJEZKANYVPO4J/JW_0002_Layer+38.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - T-rex Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445517326203-C27V067MNXA0W5LHYX2P/JW_0000_Layer+46.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Baby Apatosaurus Model</image:title>
      <image:caption>I was in change to build the Apatosausus model. From the big model, I create the baby. Build the model, the Zbrush Displacement, Shape Library, PSD Shape. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445517339448-JG9IE3XLPNUQG0E65E3Y/JW_0038_Layer+2.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Apatosaurus Model</image:title>
      <image:caption>I was in change to build the Apatosausus model. I create the model, the Zbrush Displacement, Shape Library, PSD Shape and muscle system. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445517355973-OUB6DKOIIMCTBQEL5FIV/JW_0034_Layer+6.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Apatosaurus Model</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445523237153-0LXT9TQ76JBXKV95XF9E/JW_0000_Layer+47.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Stegosaurus Maquette</image:title>
      <image:caption>I was in charge to build the maquette for the Stegosaurus. The amazing Matt Corcoran build the model with the Zbrush displacement. Later, I build the muscle system, the PSD and the Shape Library. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445517382203-QBWIY38M94E3VT5H2YMC/JW_0023_Layer+17.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Stegosaurus Maquette, Shape Library</image:title>
      <image:caption>© 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445516967845-QX0MUEROWLQ44KRU9XYY/JW_0000_Layer+44.jpg</image:loc>
      <image:title>- Jurassic World | 2015 - Egg modeling and Shape Library</image:title>
      <image:caption>Baby Indominus Rex - Build the Egg, create the crack pattern to be use by the animation department. I was also in charge to create the Shape Library for the facial movement. Matt Corcoran re-sculpt the Indominus Rex I did to create this little scary baby. © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445611008949-WKECJTWEQKKYJRXFXUJO/Cinefex142.jpg</image:loc>
      <image:title>- Jurassic World | 2015</image:title>
      <image:caption>My Indominus on the Cinefex magazine cover :) © 2015 All images are protected by copyright, property of Universal Studio</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445524642833-SK1YC8JT31R0DNQFOE5Q/credit.jpg</image:loc>
      <image:title>- Jurassic World | 2015</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/lifestyle-travel</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610495809-96G54HO9NBT03F3Q370M/1354788252.jpg</image:loc>
      <image:title>- Aion Online</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610495809-96G54HO9NBT03F3Q370M/1354788252.jpg</image:loc>
      <image:title>- Aion Online</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424034358839-6ZIVVSIKM0JWDLY830YJ/BlackBlock.jpg</image:loc>
      <image:title>- Aion Online</image:title>
      <image:caption>Publicity Campaign for NC soft The Meduzarts team have to create nice character for The Aion Online. This image was our first big 10k image. We receive the concept art for the main character. The background character come from the inGame asset. All character was re-sculpt and texture to create a 10k resolution image. I was in charge to lead the character development of all images. My job was to sculpt or adjust all character.I use Softimage and Maya like a start point and I use Zbrush for the pores, scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images. For the Wings, we make a lot of research. Finally, it's was a team work from me and Gabriel T Beauvais. Software: Softimage XSI, Maya, Zbrush and Photoshop.             Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423876269528-ZXGS3HRX6BBQO19MXMH1/AION5.jpg</image:loc>
      <image:title>- Aion Online - Aion Girl</image:title>
      <image:caption>Click to open this image Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424034821804-NTASJIVUYYGVFSPTC2XW/AionGirlSmall.jpg</image:loc>
      <image:title>- Aion Online</image:title>
      <image:caption>Click to open this image Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423784484722-V47S8PLQJ5BP6X85AYDJ/AION2.JPG</image:loc>
      <image:title>- Aion Online - Aion Male</image:title>
      <image:caption>Click to open this image Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423875450675-39U2Z7L12FYKLQ5ISIHZ/AION3.JPG</image:loc>
      <image:title>- Aion Online - Aion White Wings</image:title>
      <image:caption>Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423875452754-QXMXYZLLLR8IYDXE4U9Q/AION4.JPG</image:loc>
      <image:title>- Aion Online - Aion Black Wings</image:title>
      <image:caption>Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424362030662-1BFPQ0DVUYB1HJF81J7F/AionWire1NoBorber.jpg</image:loc>
      <image:title>- Aion Online - Girl Face Wire</image:title>
      <image:caption>Click to open this image Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424362035076-4H5H554YSEKJU3CV4ZNQ/AionWireFullBodyNoBorder.jpg</image:loc>
      <image:title>- Aion Online - Girl Body Wire</image:title>
      <image:caption>Click to open this image Publicity image for Aion Online@ 2009 Ignited Minds. NC Soft All Right Reserved. - Meduzarts</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/elderscrool-skyrim</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609320232-1QSC3CENKW4IOKOENSYH/Skyrim_Cover.jpg</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609320232-1QSC3CENKW4IOKOENSYH/Skyrim_Cover.jpg</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424027883999-FQTHX9TJH6TYLBL3G7GT/BlackBlock.jpg</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim - The Elder Scrolls V: Skyrim</image:title>
      <image:caption>Publicity Campaign for Bethesda The Meduzarts team have to create a nice character for The Elder Scrolls V: Skyrim. This time, we receive the concept art and build everything from the beginning. The character was sculpt and texture to create a 10k resolution image. I was in charge to lead the character development of all images. My job was to sculpt the Skyrim character. Because of the short time we have, I receive help from Gabriel T Beauvais. I use Zbrush for the pores, scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images.   Software: Softimage XSI, Maya, Zbrush and Photoshop.   We also win the MI6 GOLD AWARD FOR BEST KEY ART Game Marketing Awards 2012 April 2012 Meduzarts Meduzarts, in partnership with AKQA and Bethesda, won the “Best Key Art” Gold MI6 Award, for its work on The Elder Scrolls V: Skyrim Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785966207-HGYAM9CV2GO1ZMSVHL8K/ES1.JPG</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim - Skyrim</image:title>
      <image:caption>Click for the full size images. Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785963336-O3ATSLWFH5SQK88EA4LI/ES2.JPG</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim - Skyrim</image:title>
      <image:caption>Click for the full size images. Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785675967-D7X931MQWYE8DVUSMERY/ES3.JPG</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim - Skyrim</image:title>
      <image:caption>Click for the full size images. Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785681266-1O23AFMHFYCNCUREMFYQ/ESKEY.JPG</image:loc>
      <image:title>- The Elder Scrolls V: Skyrim - Skyrim Key</image:title>
      <image:caption>Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts  </image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/dishonored</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610075068-AV3V17CU2PCYXVDX1MKG/dishonored_x360_cover.jpg</image:loc>
      <image:title>- Dishonored</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610075068-AV3V17CU2PCYXVDX1MKG/dishonored_x360_cover.jpg</image:loc>
      <image:title>- Dishonored</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424030679344-5F4EZRV34I0CIQ5Q5HJ8/BlackBlock.jpg</image:loc>
      <image:title>- Dishonored</image:title>
      <image:caption>Publicity Campaign for Bethesda The Meduzarts team have to create the nice character for Dishonored. We receive the inGame model from Bethesda. I was in charge to lead the character development of all images. I re sculpt many object to be able to fit the character in a 10k resolution image. I use Zbrush for the scratch details, clothing and to tweak the pose. I did the Uv Layout, add little details over the entire images. Software: Softimage XSI, Maya, Zbrush and Photoshop.                 Publicity image for Dishonored@ 2011-2012 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785804974-BNRXKB7FQHQVM0PUBP3I/dish1.JPG</image:loc>
      <image:title>- Dishonored</image:title>
      <image:caption>Click for the full size images.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423785807312-CK9FOT9C5NZ4PSLHZPXA/dish2.JPG</image:loc>
      <image:title>- Dishonored</image:title>
      <image:caption>Click for the full size images.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424031727947-OLX0PKO5MBQOM2HG281F/20120601_DISHONORED_DFA_Final_v03a_WITHOUT_BLURsmall.jpg</image:loc>
      <image:title>- Dishonored - corvo</image:title>
      <image:caption>Click for the full size images. Publicity image for Dishonored@ 2011-2012 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424031735095-6AYYBGJNADALWJIX8IA9/BSW_DISHONORED_ridge_final_v01small.jpg</image:loc>
      <image:title>- Dishonored - Corvo</image:title>
      <image:caption>Click for the full size images. Publicity image for Dishonored@ 2011-2012 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/elderscrool-online</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609234738-P6M2QVICX1JXH8IG8RDL/ESO_PS4_packshot_PEGI_1390922624.jpg</image:loc>
      <image:title>- Elder Scrools Online</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609234738-P6M2QVICX1JXH8IG8RDL/ESO_PS4_packshot_PEGI_1390922624.jpg</image:loc>
      <image:title>- Elder Scrools Online</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424027156057-47PHEFB7ZQ5HHLNVX78G/BlackBlock.jpg</image:loc>
      <image:title>- Elder Scrools Online - Elder Scrools Online</image:title>
      <image:caption>Publicity Campaign for Lucas Art The Meduzarts team have to create nice character for The Elder Scrolls Online. This time, we receive the concept art and build everything. We work closely with Blur Studio to ensure the character similarity. All character was sculpt and texture to create a 20k resolution image. I was in charge to lead the character development of all images. My job was to sculpt the Elf. I use Zbrush for the pores, scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images. Software: Softimage XSI, Maya, Zbrush and Photoshop.             Publicity image for The Elder Scroll Online@ 2013-2014 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786130322-QTGTO7OEM25ID1YMMCR3/ESO_all.JPG</image:loc>
      <image:title>- Elder Scrools Online - Elf</image:title>
      <image:caption>Click for the full size images. © 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787734996-95IDW3GGDRN9AI6NHL95/ESO_girl.JPG</image:loc>
      <image:title>- Elder Scrools Online - Elf</image:title>
      <image:caption>Click for the full size images. © 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423853554279-HB2MM6TRAD1SWVGL3U5I/ESO2.JPG</image:loc>
      <image:title>- Elder Scrools Online</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424070328209-A9YRQCYR7H0856SIW4OQ/ElfShade.jpg</image:loc>
      <image:title>- Elder Scrools Online - Elf Shade</image:title>
      <image:caption>Click for the full size images. © 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424070361721-2RRQDOKVE0Y5L94EQ0R0/ElfWireBig1.jpg</image:loc>
      <image:title>- Elder Scrools Online - Elf Wire</image:title>
      <image:caption>Click for the full size images. © 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423941091902-1PEIPQHH7OJ62ZXIWESU/AKQA_TESO_bg_and_elf_final_12K_v03a1000x1000.jpg</image:loc>
      <image:title>- Elder Scrools Online - Elf</image:title>
      <image:caption>Click for the full size images. © 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423940730289-FW8ZWHGKBH2VLZTXR5S5/thumbs_466442.jpg</image:loc>
      <image:title>- Elder Scrools Online - Publicity painting on L.A. Building</image:title>
      <image:caption>© 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423940740655-B0DETVYFQI4PRG9BN7V6/cs5cr.jpg</image:loc>
      <image:title>- Elder Scrools Online - Publicity painting on L.A. Building</image:title>
      <image:caption>© 2013-2014, Bethesda Softworks LLC. All Rights Reserved.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/fallout-newvegas</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610305667-MPMR23ASBLE0A5RPLLMB/fallout-new-vegas-cover.jpg</image:loc>
      <image:title>- Fallout NewVegas</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445610305667-MPMR23ASBLE0A5RPLLMB/fallout-new-vegas-cover.jpg</image:loc>
      <image:title>- Fallout NewVegas</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424032464603-FZY68SOMAIKA4O7RD0VP/BlackBlock.jpg</image:loc>
      <image:title>- Fallout NewVegas</image:title>
      <image:caption>Publicity Campaign for Bethesda The Meduzarts team have to create nice character for Fallout New Vegas. We receive the main character build for the cinematic by Plastic Wax. I was in charge to lead the character development of all images. My job was to tweak all character to be usable for a 10k images. I use Zbrush for the scratch details, clothing, facial expression and to tweak the pose. I did the Uv Layout, add little details over the entire images. Software: Softimage XSI, Maya, Zbrush and Photoshop.         We also receive a MI6 BRONZE AWARD FOR BEST KEY ART Game Marketing Awards 2011 April 2011 Meduzarts Meduzarts won a MI6 Bronze Award in Best Key art category, for Fallout: New Vegas, done with Bethesda.     Publicity image for Bethesda along with the agency AKQA @ 2010 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786224372-QB3VU8Q91RMUZMBUJIVI/FALLOUT.JPG</image:loc>
      <image:title>- Fallout NewVegas</image:title>
      <image:caption>Click for the full size images. Publicity image for Bethesda along with the agency AKQA @ 2010 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423878807529-8KVXVQ1O9UOZ6OLNXFML/FALLOUT3.jpg</image:loc>
      <image:title>- Fallout NewVegas</image:title>
      <image:caption>Click for the full size images. Publicity image for Bethesda along with the agency AKQA @ 2010 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423878775016-TSSYE7GV3H48T57RV5ID/FALLOUT4.jpg</image:loc>
      <image:title>- Fallout NewVegas</image:title>
      <image:caption>Click for the full size images. Publicity image for Bethesda along with the agency AKQA @ 2010 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423878779550-MFFNAPE0ZLR5J20BDYFK/FALLOUT2.jpg</image:loc>
      <image:title>- Fallout NewVegas - Fallout: New Vegas</image:title>
      <image:caption>Click for the full size images. Publicity image for Bethesda along with the agency AKQA @ 2010 Bethesda Softworks LLC.. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/starwars-1313</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424029906706-PPC68T4GL0KKXCESJVCN/BlackBlock.jpg</image:loc>
      <image:title>- StarWars 1313 - StarWars 1313</image:title>
      <image:caption>Publicity Campaign for Lucas Art The Meduzarts team had to work on a new project from Lucas Art. Unfortunitely, the project was cancel. We model and texture this image to be use like a 10k resolution. I was in charge to lead the character development. My job was to tweak the main character from LucasArt, a character build to be a inGame character. We had to rebuild almost everything to be usable. I rebuild asset, tweak the pose, using Zbrush for the pores and scratch details, clothing and facial expression. I did the Uv Layout, add little details over the entire images.   Softimage, Maya, Zbrush and Photoshop.           StarWars 1313@ 2013 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424029906706-PPC68T4GL0KKXCESJVCN/BlackBlock.jpg</image:loc>
      <image:title>- StarWars 1313 - StarWars 1313</image:title>
      <image:caption>Publicity Campaign for Lucas Art The Meduzarts team had to work on a new project from Lucas Art. Unfortunitely, the project was cancel. We model and texture this image to be use like a 10k resolution. I was in charge to lead the character development. My job was to tweak the main character from LucasArt, a character build to be a inGame character. We had to rebuild almost everything to be usable. I rebuild asset, tweak the pose, using Zbrush for the pores and scratch details, clothing and facial expression. I did the Uv Layout, add little details over the entire images.   Softimage, Maya, Zbrush and Photoshop.           StarWars 1313@ 2013 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786393158-1TV4O6OYIRWOSBPVTJTJ/SW1313.JPG</image:loc>
      <image:title>- StarWars 1313</image:title>
      <image:caption>Click for the full size images.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/starwars-unleached-2</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2016-09-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609772588-JJ2F1NRY8BHJ00I3ME0O/TFUII_Cover_Wii.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609772588-JJ2F1NRY8BHJ00I3ME0O/TFUII_Cover_Wii.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786920580-SU37OEFP4H6ZXUW0SO70/SWU1.JPG</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Star Wars: The Force Unleashed II</image:title>
      <image:caption>Apprentice  |   Model from Blur , Tweak the pose, facial expression and add little details over the entire character.     Softimage, Maya, Zbrush. Meduzarts  -  Key art campaign produced for Lucas Arts © 2010 LucasArts, A Lucasfilm Company. All Rights Reserved    Client: LucasArts | Agency: None  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424026332535-9BBVY8QSVSOS8N0AMB60/BlackBlock.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2</image:title>
      <image:caption>Publicity Campaign for Lucas Art The Meduzarts team focus to take the cinematic model from Blur Studio ( The apprentice - Vader - Bubbafeet - Monster ) and blow up model and texture resolution to a 10k resolution image. I build the Yoda character with reference I found from the StarWars movie. It was a very nice challenge and a big team effort. I was in charge to lead the character development of all images. My job was to re-sculpt or tweak all character to create a nice and credible character in pose, using Zbrush for the pores and scratch details, clothing and facial expression. I did the Uv Layout, add little details over the entire images.  Softimage, Maya, Zbrush and Photoshop.   We also receive the MI6 GOLD AWARD FOR BEST KEY ART Game Marketing Awards 2011 April 2011 Meduzarts Meduzarts won a MI6 Gold Award in Best Key art category, for Star Wars: The Force Unleashed 2, done with Lucas Arts         StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423939998702-0J2FPP3QRM58GORUUFVB/20100504-force2_01%5B1%5D.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice and Monster</image:title>
      <image:caption>StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423788530564-UKV4CHPPO9BFPB8Q4GKZ/yoda.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Yoda</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786693619-6ESHIFV269NBO28DWIFF/SWU2.JPG</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice and Vader</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786702454-OYSPNU4LW2TNBI0HXR8C/SWU4.JPG</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice and Bubbafeet</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423786697684-CYWQKG7LBSNUL2IXZ6N7/SWU3.JPG</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423874625472-IDSEBIN5MHIO4A7PAMME/SWU3b.JPG</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice Close Up</image:title>
      <image:caption>StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423939723590-R5VTFVQDQ2IV45857Q4C/SW1.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Apprentice and Vader</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423940119705-UHCUSQLLHP5Y83M7DU1O/20100212_TFU_updates_web_001_final_highres_V01a.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Monster</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424074051489-57IK30CB7WCTXA62923O/yodaShadeBig.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Yoda Shade</image:title>
      <image:caption>Click for the full size images. StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424240066862-5P2ZT4RQ7N1S1899GSI1/yodaWire.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Yoda Wire</image:title>
      <image:caption>StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423875206246-1IV66U350S1RC30QVUHQ/SWU5.jpg</image:loc>
      <image:title>- StarWars The Force Unleasched 2 - Game cover and USB Key</image:title>
      <image:caption>StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/beauty-and-the-beast</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035509332-OJI09FAV9BUUU3II6YWH/BeautyAndTheBeast.jpg</image:loc>
      <image:title>- Beauty and the Beast | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035509332-OJI09FAV9BUUU3II6YWH/BeautyAndTheBeast.jpg</image:loc>
      <image:title>- Beauty and the Beast | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035324019-K47G2CBE2FHUP99Z4UHX/BlackBlock.jpg</image:loc>
      <image:title>- Beauty and the Beast | 2014</image:title>
      <image:caption>I help the Raynault VFX team to build the 3d Layout of the castle and finalyse in creating detailed work UV's and texture on the environments and hard-surface assets. The final result is the collaboration of Mathieu Raynault and his incredible team. We also use Lidar scan to Match the plate.                       Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787258679-V61XIB3BVC6Q2ZPNZE52/BB6.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787260825-S730FNYXBKLYO5I7HGLO/BB7.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787266426-ZN6U4GFNX0OPI24CZR9E/BB2.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787248270-RPF7OTK9X8HFP11QT1O0/BB3.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787264347-SRQPZ384S4LXBNOJPPNS/BB1.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787255814-NE7VMIL4QAIRBR4LG5PC/BB5.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423787253004-P84RCUHSXNGB1J0D8UFF/BB4.JPG</image:loc>
      <image:title>- Beauty and the Beast | 2014 - Senior Environment Modeler / Texture</image:title>
      <image:caption>Raynault VFX © 2014 All images are protected by copyright, property of Eskwad &amp; Pathé.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/cybercop</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039640726-LH7AIU1Z427KJKCPSBGU/BlackBlock.jpg</image:loc>
      <image:title>- Cybercop - Cyber Girl</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Cyber Girl from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step. The base was super creative to do. I found my inspiration during a little trip center Los Angeles looking at the street. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039640726-LH7AIU1Z427KJKCPSBGU/BlackBlock.jpg</image:loc>
      <image:title>- Cybercop - Cyber Girl</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Cyber Girl from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step. The base was super creative to do. I found my inspiration during a little trip center Los Angeles looking at the street. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039931177-2U63S1Z9MWXVUCPTUAFD/HCG_CyberCopChick_3380.jpg</image:loc>
      <image:title>- Cybercop</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039933762-SK74XA3TVJYF7S20PZHQ/HCG_CyberCopChick_3386.jpg</image:loc>
      <image:title>- Cybercop</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039941708-7P1WNB0CANBA0J5IV4KM/HCG_CyberCopChick_3390.jpg</image:loc>
      <image:title>- Cybercop</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039969334-A5MEH5B25E6FHBTE6UN9/HCG_CyberCopChick_3444.jpg</image:loc>
      <image:title>- Cybercop</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424039988877-4R7GUOR3U1TJBBY3ZAVX/HCG_CyberCopChick_3458.jpg</image:loc>
      <image:title>- Cybercop</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424040129216-EI7KZRT4D6KXLM4QWZQX/CyberCopPrinted.jpg</image:loc>
      <image:title>- Cybercop - Printed Model</image:title>
      <image:caption>Click to open the image</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423789781452-3OU3RRG8CMW2FOEBA38D/Cybercop2.jpg</image:loc>
      <image:title>- Cybercop - CG Model</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423789918905-LVJ6PT2NBTT8LP509UHN/Cybercop1.jpg</image:loc>
      <image:title>- Cybercop</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1423789675298-SNKIVXIDJBUCX0X3X4UA/Cybercop5.jpg</image:loc>
      <image:title>- Cybercop - CG Model</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/demoreel-dmc</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2023-09-14</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1691718302326-FRTGI2XNO69XM0P2JDTU/indo.jpg</image:loc>
      <image:title>DemoReel - DMC_DEMOREEL2023</image:title>
      <image:caption>VFX Breakdown: Jurassic World: ( Modeling Lead ILM ) - Indominum Rex: Model + Details + Shapes + Muscles &amp; Bones (original 2d design by glen mcintosh, 3d design Kris Costa) - Trex: Model + Details + Shapes + Muscles &amp; Bones - Blue: Model Base Mesh, Details + Shapes by Geoff Cambell Sweet Dream: ( Modeling Supervisor Tippett Studio ) - Dragon 3d Concept + Model + UVs + Muscles &amp; Bones (Details by the fantastic Tan Bi) - Pegasus Model Wings (Horse model done by Vaughn Smith) - Digi Double: Girl and Boys The Great Wall ( Modeling Supervisor ILM ) - Model the great wall with other modelers - Zanshi: Help on the design and some additional details (Model + Muscles &amp; Bones by Michal Kriukow) - Paladin + Queen: Modeling + Details + Shapes + Muscles &amp; Bones Beauty and the beast: ( Hard Surface Modeler/Texture artist RaynaultVFX ) - 3d Concept + Model + Texture the Castle with RaynaultVFX Warcraft: ( Senior Creature Modeler ILM ) - Draineif: Modeling + Details - Guldan: Suit Modeling + Some Details, other artists contribute (Body Model by Masa and Kris Costa + other artists) - Griffon: Modeling + Wings + Hair curves TMNT: Out of the shadows: ( Senior Creature Modeler ILM ) - Bebop: Model the first pass + Shapes for Animation Ready Player One: ( Modeling Supervisor ILM) - Supervise all Assets for the film - Butler: Reshape the head model to look like ArthurTreather (Other artist work on the Body and Face) - Young and Old lady Zombie: Model + Details for the digi double transformation Jurassic World: Falling Kingdoms ( Assets Lead ILM ) - Indoraptor: Help on some first pass details (model + Details done by Klaus Frederiksen Stovbo) - Carnotaurus: Rebuild the base Mesh and did the first pass details (heavy details pass done by Dorothy Ballarini - Allosaurus Juvenile: Build the base mesh from the concept, (details made by other artists)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1691718302326-FRTGI2XNO69XM0P2JDTU/indo.jpg</image:loc>
      <image:title>DemoReel - DMC_DEMOREEL2023</image:title>
      <image:caption>VFX Breakdown: Jurassic World: ( Modeling Lead ILM ) - Indominum Rex: Model + Details + Shapes + Muscles &amp; Bones (original 2d design by glen mcintosh, 3d design Kris Costa) - Trex: Model + Details + Shapes + Muscles &amp; Bones - Blue: Model Base Mesh, Details + Shapes by Geoff Cambell Sweet Dream: ( Modeling Supervisor Tippett Studio ) - Dragon 3d Concept + Model + UVs + Muscles &amp; Bones (Details by the fantastic Tan Bi) - Pegasus Model Wings (Horse model done by Vaughn Smith) - Digi Double: Girl and Boys The Great Wall ( Modeling Supervisor ILM ) - Model the great wall with other modelers - Zanshi: Help on the design and some additional details (Model + Muscles &amp; Bones by Michal Kriukow) - Paladin + Queen: Modeling + Details + Shapes + Muscles &amp; Bones Beauty and the beast: ( Hard Surface Modeler/Texture artist RaynaultVFX ) - 3d Concept + Model + Texture the Castle with RaynaultVFX Warcraft: ( Senior Creature Modeler ILM ) - Draineif: Modeling + Details - Guldan: Suit Modeling + Some Details, other artists contribute (Body Model by Masa and Kris Costa + other artists) - Griffon: Modeling + Wings + Hair curves TMNT: Out of the shadows: ( Senior Creature Modeler ILM ) - Bebop: Model the first pass + Shapes for Animation Ready Player One: ( Modeling Supervisor ILM) - Supervise all Assets for the film - Butler: Reshape the head model to look like ArthurTreather (Other artist work on the Body and Face) - Young and Old lady Zombie: Model + Details for the digi double transformation Jurassic World: Falling Kingdoms ( Assets Lead ILM ) - Indoraptor: Help on some first pass details (model + Details done by Klaus Frederiksen Stovbo) - Carnotaurus: Rebuild the base Mesh and did the first pass details (heavy details pass done by Dorothy Ballarini - Allosaurus Juvenile: Build the base mesh from the concept, (details made by other artists)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1557807426807-XLT51E86C7YXK3KQQFSB/indo.jpg</image:loc>
      <image:title>DemoReel - Steve Jubinville Reel 2019</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1557807702005-VRG5A35QLWCJ5UX7TUST/indo.jpg</image:loc>
      <image:title>DemoReel - SJ_Reel2019_1080p</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://static1.squarespace.com/static/54dc4f15e4b00a055f4ab944/54dd56aee4b05d42f0601bde/5cdaca59501a10cc1bfb34bd/1557839037087/</image:loc>
      <image:title>DemoReel - www.stevejubinville.com</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1557842571455-1I64QY09MJ9FB60EKRAM/indo.jpg</image:loc>
      <image:title>DemoReel - www.stevejubinville.com</image:title>
      <image:caption>VFX Breakdown: Jurassic World: ( Modeling Lead ILM ) - Indominum Rex: Model + Details + Shapes + Muscles &amp; Bones (original 2d design by glen mcintosh, 3d design Kris Costa) - Trex: Model + Details + Shapes + Muscles &amp; Bones - Blue: Model Base Mesh, Details + Shapes by Geoff Cambell Sweet Dream: ( Modeling Supervisor Tippett Studio ) - Dragon 3d Concept + Model + UVs + Muscles &amp; Bones (Details by the fantastic Tan Bi) - Pegasus Model Wings (Horse model done by Vaughn Smith) - Digi Double: Girl and Boys The Great Wall ( Modeling Supervisor ILM ) - Model the great wall with other modelers - Zanshi: Help on the design and some additional details (Model + Muscles &amp; Bones by Michal Kriukow) - Paladin + Queen: Modeling + Details + Shapes + Muscles &amp; Bones Beauty and the beast: ( Hard Surface Modeler/Texture artist RaynaultVFX ) - 3d Concept + Model + Texture the Castle with RaynaultVFX Warcraft: ( Senior Creature Modeler ILM ) - Draineif: Modeling + Details - Guldan: Suit Modeling + Some Details, other artists contribute (Body Model by Masa and Kris Costa + other artists) - Griffon: Modeling + Wings + Hair curves TMNT: Out of the shadows: ( Senior Creature Modeler ILM ) - Bebop: Model the first pass + Shapes for Animation Ready Player One: ( Modeling Supervisor ILM) - Supervise all Assets for the film - Butler: Reshape the head model to look like ArthurTreather (Other artist work on the Body and Face) - Young and Old lady Zombie: Model + Details for the digi double transformation Jurassic World: Falling Kingdoms ( Assets Lead ILM ) - Indoraptor: Help on some first pass details (model + Details done by Klaus Frederiksen Stovbo) - Carnotaurus: Rebuild the base Mesh and did the first pass details (heavy details pass done by Dorothy Ballarini - Allosaurus Juvenile: Build the base mesh from the concept, (details made by other artists)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/teenage-mutant-ninja-turtles</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2016-06-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035658238-5MRXT1BCKXWA74V09QEC/tmnt2014.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035658238-5MRXT1BCKXWA74V09QEC/tmnt2014.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035656597-NPRH6SVWKD973WQJYZSD/BlackBlock.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014</image:title>
      <image:caption>For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot. I fix all penetration between character and cloth or armor, re-sculpt muscle, animate MCOR shapes. When the creature look nice on the screen, this is because of a great team effort! I fix around 40 shots.                       © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424036996155-4LLZNMOPP7YSHEYSMFQ0/TMNT6.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Donatello - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface. © 2014 All images are protected by copyright, property of Paramount Pictures  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424036986958-R6YLYC7KRCMPE09XYMBE/TMNT5.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Raphael &amp; Michelangelo - fix muscle silhouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424036979716-SCHGR28FMRGBGBKTYV2U/TMNT4.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Raphael &amp; Leonardo - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035640227-BSSKBH9PIZ8VQ1L1GDTY/TMNT1.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Michelangelo - For some reason, the arm was completely destroy and no more time to do a new muscle sim. I rebuild the arm muscle and animate bicep contraction. I also fix bandage penetration. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035647753-RL6FZ35URGE3F8WXP7OC/TMNT2.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Leonardo - fix right arm muscle, the armpit and the side abs muscle contraction, bandage penetration, re-animate the shoulder armor plate for a better placement and tweak some skin surface. Add contraction feeling when Shredder hit Leo on the side abs. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424035656175-DDWHUPB17R19VBP8S8NV/TMNT3.jpg</image:loc>
      <image:title>- Teenage Mutant Ninja Turtles | 2014 - Modeling correctional on Shot (MCOR)</image:title>
      <image:caption>Raphael - I worked on the entire sequence when all the turtle jump the building to catch April. I had to fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and again, Raphael toothpick :). © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/new-gallery-2</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609904867-ZWUKU5PXV7W4NGLUDRUH/Assassins-Creed-Brotherhood-PS3-Cover-1280px-50p.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445609904867-ZWUKU5PXV7W4NGLUDRUH/Assassins-Creed-Brotherhood-PS3-Cover-1280px-50p.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424238025470-8SOLUFLH4RTEJRRG5DCI/BlackBlock.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
      <image:caption>This advertisement campaign for Ubisoft was a super challenge. Only a month and a half to create 6 Iconic Assassin's Creed character. I was the character supervisor on the project. The pipeline we use for Meduzarts normally was maya but Ubisoft ask for a 3ds Max delivery. We had to build all the asset in a month and a half, modeling, texture, hair in a software we never use before. Well, we did it! 6 characters to be use for 10k images. I build Ezio, the courtesan and the hunter.                     Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424238172836-TYUEGSJ3SD8EKJXKL8ZW/AC.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - Ezio</image:title>
      <image:caption>Click for the full size images. Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424238457808-TPDJ4BFLIVGHD2EYI4LG/ACb.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424238467149-1VK9O38UXP4QSWSALSQ7/ACc.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424237690114-OWFE1D3R6EEER2UO5WJP/IMG_7168.JPG</image:loc>
      <image:title>- Assassin's Creed Brotherhood</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424238024398-REZLIN72UU2Y3ZYQ44FL/Ezio_allk.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - Ezio</image:title>
      <image:caption>Click for the full size images. Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424239340624-DCMX8IV5LFM1DWR9T56H/ACB_Ezio_20100417%5B1%5D.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - Ezio</image:title>
      <image:caption>Click for the full size images. Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424239348929-4Z0173EXXK81AOZEWMPW/ACB_Hunter_20100423.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - The Hunter</image:title>
      <image:caption>Click for the full size images. Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424239368541-AXJ2Z5Z7YZALC53YGMLF/img12.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - The Hunter Shade</image:title>
      <image:caption>Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424239374222-UZ7X8EZSGD96DYNMP2V0/img13.jpg</image:loc>
      <image:title>- Assassin's Creed Brotherhood - The Courtesan Shade</image:title>
      <image:caption>Assassin's Creed Brotherhood @ 2010 Ubisoft Entertainment</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-riddick</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424240572811-GP83TO8X65T0UVF9SRQR/riddick-poster-3.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424240572811-GP83TO8X65T0UVF9SRQR/riddick-poster-3.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424240557301-A68E48P4RF4PJSZ2TUTZ/BlackBlock.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Mokko Studio contact me to create the intro creature of the show. I model the Vulture. In collaboration of Marc-André Baron who was in charge to do the Rig. The model was done in 2 weeks include in Zbrush fine details work, UV's and Maps extraction, Displacement, Cavity and some specific extra ask by the client.                         Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424241721100-AGK3WJXOSUWJOXTKUCP5/riddick2.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424241710376-8GIFTC06X53JF2YIP455/riddick1.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242298409-1FRSY4N7Q27QLJQY2BXH/vulture1.jpg</image:loc>
      <image:title>- Riddick | 2013 - Vulture Shade</image:title>
      <image:caption>Click for the full size images. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242311170-SO21K8URRX74AIQMOCR7/vulture3.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Click for the full size images. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242318443-S5RQ1I15WQDP2A0SPHHU/vulture4.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Click for the full size images. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242304374-Y5JCKUQHNAC5PP9NAODW/vulture2.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Click for the full size images. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242863994-6RDM6GLF13LIEBAHDQW6/vultureWirePolygroup.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>The Zbrush Polygroup determine the uv maps to be use for the displacement and texture. I cut strategically the Vulture in 8 peaces. This technique can give me the possibility to add more details where I really need it. Each polygroup have around 15 millions polygons for a total of 120 millions poly for the entire creature. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242919757-TRAF1CAH3TL1103WCMGM/vultureWire2.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Click for the full size images. Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1424242924989-XGBYO5BX0R4SA4ENBI2B/vultureWire1.jpg</image:loc>
      <image:title>- Riddick | 2013</image:title>
      <image:caption>Riddick © 2013 Universal Pictures Entertainment One</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/transformers-4</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525317768-3CYPMS4MNHM4B0CPO4EB/TransformersAgeofExtinction.jpg</image:loc>
      <image:title>- Transformers 4 | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525317768-3CYPMS4MNHM4B0CPO4EB/TransformersAgeofExtinction.jpg</image:loc>
      <image:title>- Transformers 4 | 2014</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525323255-TIH67PQGVFBSXSWQBGKI/black.jpg</image:loc>
      <image:title>- Transformers 4 | 2014</image:title>
      <image:caption>For this project, I contribute at the end of the process. I didn't do much but I help the team to finalyse sequence to be sure the look at the scene was great. We name this process MCOR or Modeling correctional on shot. I fix all penetration between Brachiosaurus, re-sculpt muscle, animate MCOR shapes. When the creature look nice on the screen, this is because of a great team effort! I also reshape the Brachiosaurus.                     © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525405920-GHQ7CMQOFFETEZG5BZEN/T4_1.jpg</image:loc>
      <image:title>- Transformers 4 | 2014 - Brachiosaurus Reshape and MCOR</image:title>
      <image:caption>I fix all penetration between Brachiosaurus, sculpt muscle, animate MCOR shapes. Reshape the Brachiosaurus. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525405595-OQGEGF18TTGJYX66A9Z9/T4_2.jpg</image:loc>
      <image:title>- Transformers 4 | 2014 - Brachiosaurus Reshape and MCOR</image:title>
      <image:caption>I fix all penetration between Brachiosaurus, sculpt muscle, animate MCOR shapes. Reshape the Brachiosaurus. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445525410239-BRG0K7TIZ82C60F8NKAF/T4_3.jpg</image:loc>
      <image:title>- Transformers 4 | 2014 - Brachiosaurus Reshape and MCOR</image:title>
      <image:caption>I fix all penetration between Brachiosaurus, sculpt muscle, animate MCOR shapes. Reshape the Brachiosaurus. © 2014 All images are protected by copyright, property of Paramount Pictures</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-louis-cyr</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2015-10-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526747520-YLPCEWRBQ3Z0O0I4WADF/louis_cyr.jpg</image:loc>
      <image:title>- Louis Cyr | 2013</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526747520-YLPCEWRBQ3Z0O0I4WADF/louis_cyr.jpg</image:loc>
      <image:title>- Louis Cyr | 2013</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526750682-27WX0NSO2AOIIB3MWG05/black.jpg</image:loc>
      <image:title>- Louis Cyr | 2013</image:title>
      <image:caption>For the movie Louis Cyr, I had the opportunity to work with the Oblique FX team base in Montreal, Quebec. I work in the Environment modeling side.                           © 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526741752-V8USHLCPQXRCGPNUZ12W/1.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Cotton Machine</image:title>
      <image:caption>For the movie Louis Cyr, I had the opportunity to work with the Oblique FX team base in Montreal, Quebec. I work in the Environment modeling side. I build the Lowell Cotton Machine. © 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526745552-L9S4EJR2Q6QJZQ03KZXK/5.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Chapiteau</image:title>
      <image:caption>For the movie Louis Cyr, I had the opportunity to work with the Oblique FX team base in Montreal, Quebec. I work in the Environment modeling side. I build the chapiteau. © 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445526745440-Q82EW4STYIT55GBR0Q1M/8.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Paquebot</image:title>
      <image:caption>For the movie Louis Cyr, I had the opportunity to work with the Oblique FX team base in Montreal, Quebec. I work in the Environment modeling side. I build the paquebot. © 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527416058-XR0ALXSFFJ7MUJAU4TH0/credits.jpg</image:loc>
      <image:title>- Louis Cyr | 2013</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527102741-3M0MOU3MI61MQKMBKZBO/2.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Cotton Machine</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527103606-9GAZHU6LJ7E7DSF7ZZX4/3.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Cotton Machine</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527109622-RYSFL4SXSNAOAFEKOCK6/4.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Cotton Machine</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527106338-MCRIL69V08COTOH7HC3B/6.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Chapiteau</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527109237-ZEM51HP2JUKE66C3P0F1/7.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Chapiteau</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527116163-P5MKJF7QKSEOPFDR48FN/Paquebot_20130510.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Paquebot</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1445527111475-Q6474NL315MK5UWJTLZ2/Paquebot_20130510b.jpg</image:loc>
      <image:title>- Louis Cyr | 2013 - Paquebot</image:title>
      <image:caption>© 2013 All images are protected by copyright, property of Christal Films</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-teenage-mutant-nunja-turtles</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513868045-UO2ZETAQCP7FXOGTEL35/TMNT2_1.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513868045-UO2ZETAQCP7FXOGTEL35/TMNT2_1.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513833634-CAMFP5V2Z0STE3SVXBP1/black.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
      <image:caption>TMNT 2: Out of the shadows was a very exiting project to work on for me. I had the chance to work on the very first model stage of Bebop. We receive the design from Gentle Giant Studio and I was in charge of rebuilding the base topology and make sure the model look better than the concept and ready for the early animation stage. I also work on the Shape Library again for the early motion capture test. The project was not awarded at the time. After we finish the test, we get the go on the project from the studio. What a big surprise was when I saw the final result at the big screen. 80 to 85% of my original sculpt still there. The team make some adjustment after I finish the model. New chain, cut on the back of the vest and on the boot. The spike position change on the wrist protection and also on the shoulder. So this is it, hope you like the character!! This one really bring me back to my childhood. One of the best project I had the chance to participate. Unfortunately, I didn't receive credit for my contribution to the movie. Important to mention, other artist contribute for the final creature result. A big team effort! Cowabunga dude!!!    </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487645717109-QT6TETKDY5H0O3ZXLTOD/TMNT2_7.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487645716567-A6Q2RRKW00T2MVYVMN9M/TMNT2_6.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513905543-L23VX917QNV3C02A1L8Z/TMNT2_2.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016 - Bebop</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513909000-QI4BGWYO7IKDQQDX6MVV/TMNT2_3.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016 - Bebop</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513911680-WYBJYKA98SYWWGKJVNFR/TMNT2_4.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016 - Bebop</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466513913940-OKJWZJ82X7CNB008YCXR/TMNT2_5.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016 - Bebop</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487645719316-7QJ4B362YAE6CAEDD0WH/TMNT2_8.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487645719123-C2BEGEGO9M7ZJ7E2M5VI/TMNT2_9.jpg</image:loc>
      <image:title>- TMNT2: Out of the Shadows | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Gama Entertainment Partners, Nickelodeon Movies, Paramount Pictures and Platinum Dunes.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/warcraft</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515655212-B9A89KTIPZMWYAWJMEL6/black.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>Warcraft is the reason I get my place at ILM. When I receive the call back in October 2013, I was just going back from vacation. I didn't tell my wife I had apply a month before. When I told her, I got a job at ILM. The ambiance was insane. I can remember the feeling on an entire life. The dream finally can be true. The greatest accomplishment I never had. First model at ILM, the Griffon. Mix between eagle and lion, you can imagine how I was nervous. The first 2 weeks I was sure I'll be fire. And finally, model after model I work on several version on Orcs, including a little kid Orcs. I also build the Draienei, male and female and Guldan Costume. The costume was really complex. A lot of leather strap everywhere, a long process but the result at the screen is incredible. For the HORDE!!  Enjoys!        </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515655212-B9A89KTIPZMWYAWJMEL6/black.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>Warcraft is the reason I get my place at ILM. When I receive the call back in October 2013, I was just going back from vacation. I didn't tell my wife I had apply a month before. When I told her, I got a job at ILM. The ambiance was insane. I can remember the feeling on an entire life. The dream finally can be true. The greatest accomplishment I never had. First model at ILM, the Griffon. Mix between eagle and lion, you can imagine how I was nervous. The first 2 weeks I was sure I'll be fire. And finally, model after model I work on several version on Orcs, including a little kid Orcs. I also build the Draienei, male and female and Guldan Costume. The costume was really complex. A lot of leather strap everywhere, a long process but the result at the screen is incredible. For the HORDE!!  Enjoys!        </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515685159-MEBDW7WEUY5KS9YOSWT6/warcraft.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515718122-1579FJ5L3MUTRF80R8ZT/wc4.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Guldan: I model all costume elements</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515726033-99INFDPQPBX11ZSVH3X7/wc6.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Guldan: I model all costume elements</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515733365-RDTEOGI5KSMZN3SW08EB/wc7.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Guldan: I model all costume elements</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487643886265-7OHCMKWL6IF6SCYC41D3/wc15.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515737435-DHUA01R8S80J4EW4ZTRS/wc8.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Guldan: I model all costume elements</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515743166-GDCII13W41HRR3KXWNSJ/wc9.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Guldan: I model all costume elements</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625148690-9WFN9OJ48TI0XCVOA4JF/wc12.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625163171-HKLS89GBYCDAOSES5AYP/wc13.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625164861-DY5IFI3BCZF8MY770NHB/wc14.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487645385440-IM99RMUITOPM41664FJP/wc2.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487644786021-IHSLQSBXQAXRUPLJI26C/wc18.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515763987-AZZJLR0S6WN6ENYM5ECM/wc1.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Griffon: Sculpt the model</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466515765965-YO762XEMJQLX7R4JZDAE/wc10.jpg</image:loc>
      <image:title>- Warcraft | 2016 - Draenei: Sculpt the Male and Female model</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487644483238-JPBS8SYEFNPOZ5O78NCF/wc16.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487644483768-1HEO47A9VC6FQZLBRFIW/wc17.jpg</image:loc>
      <image:title>- Warcraft | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Atlas Entertainment, Legendary Pictures, Blizzard Entertainment and Universal Pictures.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-injustice-2</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2019-08-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518729428-C8OJPNVU6L71FO8KQRJH/IJ1.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518729428-C8OJPNVU6L71FO8KQRJH/IJ1.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518799268-IF6IE8F1PQK0VMH0RQ9R/IJ1.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
      <image:caption>Click for the full size images. © 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios  </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518907795-MSDWHKSH4V8VX9X6SSQF/black.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
      <image:caption>When Meduzarts contact me to had the chance to work on the Injustice 2 video game campaign, I was super excited. Super hero, specially Superman, Flash and Batman are my favorite character. Had the change to build the 3 models for 20k resolution banner.                        </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1491018039854-RP6GPFMONM28DXD7455V/injustice_2_batman_artwork_crop_1.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1491018039816-RFWM02WMHO2VVJ05ZGAC/injustice-2-superman-dailyplanet-wallpaper.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1491018039006-8G2JIR4I3LSRMVF1ZOBV/Injustice_2_Editions-1024x581.jpg</image:loc>
      <image:title>- Injustice 2</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518857284-AAHJ5KSCQ3ZHELAMXSBP/IJ6.jpg</image:loc>
      <image:title>- Injustice 2 - E3 2016 Los Angeles Convention Center</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466518879478-79OG59WKMICXLIELC33U/13417490_10154137826466285_2404845991966899271_n.jpg</image:loc>
      <image:title>- Injustice 2 - E3 2016 Los Angeles Convention Center</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of DC Entertainment and NetherRealm Studios</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-ballerina</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-12-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061147367-66E0W7A312UCF11KZF94/ballerina.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061147367-66E0W7A312UCF11KZF94/ballerina.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466690471524-VFNSYPDMSNCL4P467T59/black.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>Ballerina Set in 1879 Paris. An orphan girl dreams of becoming a ballerina and flees her rural Brittany for Paris, where she passes for someone else and accedes to the position of pupil at the Grand Opera house. I worked on on the pre-production stage. I was in charge back them of the character modeling supervision. I build many character maquette, build the main body mesh for all character, UV's.                    </image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060664975-IT9WDQT4K6WFF7J28V9W/leap.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466691193050-OR10NOJM3O8L42Q2YYZX/ballerina.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060711907-1XAAJC05JGY2LBJBLN37/download.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625676950-5CNOBXQBE62GOIYPVU2Q/6.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625677218-3YR2HCG1KZQF2YY38TD0/7.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466690386327-9ZD3B0B22OTVNN05ZE1D/4.jpg</image:loc>
      <image:title>- Leap! | 2016 - Felicie pitch</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466690378785-WPBT2TOPGNF5ATTRH1JE/1.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466690470140-AFSPSN4J1UR20TD1YQ5Y/ballerina.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487625676493-0FIVXR790AMT133EEVIL/5.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1466690381072-JN8HO4A401TF8KTPL417/2.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060511401-BWSHHV57DSEAJ0HKU36S/8.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060510596-ICHW32EC89WG9T6Q0UYS/9.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060512430-KFHVPVGZ854YAU6GPX1S/10.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060513502-2G0H4W4I55PY82QHCXET/11.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060514565-5L8TOI803LHIEIP3CFV5/12.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060516140-REK4NKKGY9GAZ5W5W82N/13.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060516950-T2QZRHA0GKCE7VRU6M1I/14.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060518184-XP19KB89HOFR21AGYOUZ/15.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060518899-0AOZA6L3Z7P3S1NKZGMJ/16.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060521136-CRPGXO6I2W6C62AEB21E/17.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060521683-IR8LRLDF63DAAD4EPJOV/18.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060523492-I2RGSAKBGQ0OT8T58OEQ/19.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513060524138-TU96JO5XN6TJF9RFWWA2/20.jpg</image:loc>
      <image:title>- Leap! | 2016</image:title>
      <image:caption>© 2016 All images are protected by copyright, property of Quad Productions and Caramel Film.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-captain-america</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487627028963-DVYE3EUD01FXH8RV71AN/black.jpg</image:loc>
      <image:title>- Captain America</image:title>
      <image:caption>Captain America Hollywood Collectibles Group contact me couple of year ago. They would like me to work on the Marvel License. They ask me to sculpt Captain America. I had a lot of fun to do this model specially the posing step. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Marvel</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487627028963-DVYE3EUD01FXH8RV71AN/black.jpg</image:loc>
      <image:title>- Captain America</image:title>
      <image:caption>Captain America Hollywood Collectibles Group contact me couple of year ago. They would like me to work on the Marvel License. They ask me to sculpt Captain America. I had a lot of fun to do this model specially the posing step. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Marvel</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487626985505-3MBC8I769Y5DO3RAI25V/CaptainA_Print.jpg</image:loc>
      <image:title>- Captain America</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Marvel</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487626966557-I5ZE38F2Q6CCSGUPI1BE/CaptainA_PrintClose.jpg</image:loc>
      <image:title>- Captain America</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Marvel</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-species</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487628940163-QY7UUZQ4VLMEEE41PCF6/black.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Species Species is a 1995 American science fiction horror thriller film directed by Roger Donaldson and written by Dennis Feldman. It stars Natasha Henstridge, Hollywood Collectibles Group contact me to sculpt Natasha Henstridge in species transformation. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487628940163-QY7UUZQ4VLMEEE41PCF6/black.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Species Species is a 1995 American science fiction horror thriller film directed by Roger Donaldson and written by Dennis Feldman. It stars Natasha Henstridge, Hollywood Collectibles Group contact me to sculpt Natasha Henstridge in species transformation. Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634793766-S8DZ7P2G5L9HLRPGFI5I/2.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634795664-45CS6K8HP5VDH2JX87NY/3.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634796018-VCKF1W3ND6E0DBQPFV1Q/4.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487628982384-6CBHFYNQ84TAGSGZJ4H1/speciesGirl.jpg</image:loc>
      <image:title>- Species</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Metro-Goldwyn-Mayer Pictures</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-scale-alien-marine-girl</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634897657-IZ0USLP4FVKBMKPLS8Y6/black.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Scale Alien Marine Girl from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step.  Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634897657-IZ0USLP4FVKBMKPLS8Y6/black.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Heavy Metal Magazine Hollywood Collectibles Group contact me couple of year ago. They would like me to work with on one of the most prestigious magazine of all time, Heavy Metal Magazine. They ask me to sculpt the Scale Alien Marine Girl from the magazine and create a nice base. I had a lot of fun to do this model specially the posing step.  Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634910312-IXHP59PA0GBYHIOBAXCC/2.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634914851-A861YSWXQ4G30UMG9VLU/3.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634919490-SZ19SJZIOIM35KJC7OOY/4.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634924039-6YTWODVHSSJZ2X7L357B/5.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487634931204-ILN6OE88ZPQOSEM5CRX6/1.jpg</image:loc>
      <image:title>- Scale Alien Marine Girl</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-executioner</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635309600-699BC9Z1JTPG87VNSTHJ/black.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption>Executioner Majini Hollywood Collectibles Group contact me couple of year ago. They would like me to sculpt the Executioner Majini. I had a lot of fun to do this model specially the posing step.  Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635309600-699BC9Z1JTPG87VNSTHJ/black.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption>Executioner Majini Hollywood Collectibles Group contact me couple of year ago. They would like me to sculpt the Executioner Majini. I had a lot of fun to do this model specially the posing step.  Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635471372-56V8SGWS8WOF5BQ1EWVK/AxeMan_01.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635471422-ARE6FDA8FBXVXNMFM35Y/AxeMan_04.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635472386-YB6B6DZPB766413J46SA/AxeMan_05.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption>Hollywood Collectibles Group © 2011 All images are protected by copyright, property of Heavy Metal Magazine</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487635472703-W7E34CE5131UZO3NUQ78/AxeMan_08.jpg</image:loc>
      <image:title>- Executioner Majini</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-farcry-4</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-02-21</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487636101615-F3E4BXLGP40ZUMHBP4ZC/black.jpg</image:loc>
      <image:title>- FarCry 4</image:title>
      <image:caption>Ajay Character model for Ubisoft: FarCry 4 The Meduzarts team have to create nice character Ajay for The FarCry 4 license. This time, I receive the concept art and build everything. I work closely with Ubisoft to ensure the character similarity. I use Marvelous Designer for the clothing, Maya and Zbrush for the base mesh and the detailing, pores, scratch and the clothing details. Software: Maya, Zbrush and Marvelous Designer.   Copyright Ubisoft@ 2014. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487636101615-F3E4BXLGP40ZUMHBP4ZC/black.jpg</image:loc>
      <image:title>- FarCry 4</image:title>
      <image:caption>Ajay Character model for Ubisoft: FarCry 4 The Meduzarts team have to create nice character Ajay for The FarCry 4 license. This time, I receive the concept art and build everything. I work closely with Ubisoft to ensure the character similarity. I use Marvelous Designer for the clothing, Maya and Zbrush for the base mesh and the detailing, pores, scratch and the clothing details. Software: Maya, Zbrush and Marvelous Designer.   Copyright Ubisoft@ 2014. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487636783279-1PDB8NSE0D9MFDRC06YJ/1.jpg</image:loc>
      <image:title>- FarCry 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487636792268-JXIY1OQEM5R622AFAE6E/3.jpg</image:loc>
      <image:title>- FarCry 4 - Ajay</image:title>
      <image:caption>Copyright Ubisoft@ 2014. All Right Reserved. - Meduzarts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1487636786537-3ETRURS4EDZLULFUWH41/2.jpg</image:loc>
      <image:title>- FarCry 4</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-bane-samurai</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2018-06-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587842014-O3IG1PEVPET19DD6L2B7/black.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
      <image:caption>Bane Samurai XM Studios let me work on this beast. All images and related characters elements © are protected by copyright, property of tm DC Comics (s17)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587842014-O3IG1PEVPET19DD6L2B7/black.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
      <image:caption>Bane Samurai XM Studios let me work on this beast. All images and related characters elements © are protected by copyright, property of tm DC Comics (s17)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1528500932417-UWV7GI6K3UM06GF388E2/34687478_1916047148445541_1566072524981141504_n.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1505057159182-N947L22HW1TCKLX1BNQD/bane1.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1505057159236-OPIYX9WHGYKCVT6XALU1/bane3.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1505057159528-E4XAK9YK7O7ZR2DQD42Z/bane4.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587793530-TKBVK38X6QL109NX814P/19956258_1898775893676434_1846123510208589782_o.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587793379-8L3HYTS46OAEBR1ZVRWM/19956083_1898775927009764_573134117081028246_o.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587795260-T3MLGM90T6W0BD65LT1R/19956657_1898775923676431_5604079804573521406_o.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587795482-AZNAF84HQVAEL1CD57I1/20023935_1898775890343101_8217306681381585383_o.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1500587794258-C4LHTASJIA42CH1S98HB/19956585_1898775897009767_7551236319004189772_o.jpg</image:loc>
      <image:title>- Bane Samurai</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-the-great-wall-2017</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-12-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513062151787-F2S1PUW1TIND1D2I8YXF/GreatWallPoster.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513062151787-F2S1PUW1TIND1D2I8YXF/GreatWallPoster.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061997734-6JM2E7NR4KXWTINEF39B/black.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
      <image:caption>I had the incredible privilege to be promote by ILM to Modeling Supervisor. I move my family in Singapore in Asia and my first gig was The Great Wall. I supervise all modeling from character DD double, Creatures, Environment and props. Also build the Paladin, the creature with wings over the head, Digi double Fix, Pipeline dev and shot Fix. © 2017 All images are protected by copyright, property of Legendary.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513062840110-5TNBZKF0Y998F6GDF06S/paladin.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513062660776-XU689FPGCHW01QDYUWYJ/taotie-3.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061995613-E86PVTP5QAK5Z0FANKXH/fee9f7_01da1620f81b43f4801d8927cda731ab_mv2.png</image:loc>
      <image:title>- The Great Wall 2017</image:title>
      <image:caption>Model Supervisor | Industrial Light &amp; Magic</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061993365-W9T50BGMPYMW3HQOZCVS/4.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
      <image:caption>Model Supervisor | Industrial Light &amp; Magic</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513062001173-J51XC2VN67GSXQ2OGRZX/1.png</image:loc>
      <image:title>- The Great Wall 2017</image:title>
      <image:caption>Model Supervisor | Industrial Light &amp; Magic</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1513061996503-6C7Q2R767SAE0XP90RCV/2.jpg</image:loc>
      <image:title>- The Great Wall 2017</image:title>
      <image:caption>Model Supervisor | Industrial Light &amp; Magic</image:caption>
    </image:image>
    <image:image>
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      <image:title>- The Great Wall 2017</image:title>
      <image:caption>Model Supervisor | Industrial Light &amp; Magic</image:caption>
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-jurassic-world-2-2018</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2018-10-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496257709-TFPW7DVH09K2Z7C4GW7E/JurassicWorld2.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496257709-TFPW7DVH09K2Z7C4GW7E/JurassicWorld2.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496257627-8XB29T1CLZNEJIC2FW8W/black.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018</image:title>
      <image:caption>I had the privilege to work on London this time on the second film of the sequel franchise Jurassic World 2 as Creature Lead “Supervisor”. My role was to Lead and teach the Creature team on all technique we use on the first movie to leverage the quality. Also teach Zeno, the ILM proprietary software. I had the great opportunity to model some of the creature like, the Carnotaurus, the Allosaurus Juvenile and supervise and help my modeling team with the Indoraptor, pachycephalosaurus and the stygimoloch. Also had to lead all creative meeting with the other ILM facility San Francisco and Vancouver. Hope you enjoy the movie! © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496275130-4XMM9JUSRO784MCX0WG4/1.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Trex</image:title>
      <image:caption>© 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496275125-UBULFQNKG9ZQP0RV9XR4/2.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Apatosaurus</image:title>
      <image:caption>© 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496276089-YTBLIFQA0SO1YWVAZ9V7/3.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Carnotaurus</image:title>
      <image:caption>The job as been split with my modeling team, Klaus Frederiksen Skovbo and I work on the base mesh, Dorothy Ballarini did the Zbrush detailing. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496276148-41FGZ5M0ZP3PJP6N8GBH/4.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Carnotaurus</image:title>
      <image:caption>The job as been split with my modeling team, Klaus Frederiksen Skovbo and I work on the base mesh, Dorothy Ballarini did the Zbrush detailing. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
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      <image:title>- Jurassic World 2 | 2018 - Carnotaurus</image:title>
      <image:caption>The job as been split with my modeling team, Klaus Frederiksen Skovbo and I with on the base mesh, Dorothy Ballarini did the Zbrush detailing. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496277234-PSF75XSUD0IPARN1AID4/6.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Trex &amp;amp; Carnotaurus</image:title>
      <image:caption>© 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496278774-853LNGW2AMFUOA5QCIPV/7.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Carnotaurus &amp;amp; Pachycephalosaurus</image:title>
      <image:caption>The job as been split with my modeling team, Klaus Frederiksen Skovbo and I work on the base mesh, Dorothy Ballarini did the Zbrush detailing. Dorothy also did the Pachy model and texture. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496278468-08IU5GVJO1HK44MTEKHF/8.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Allosaurus Juvenile</image:title>
      <image:caption>The job as been split with my modeling team, I build the base mesh and after I leave ILM, someone did the Zbrush detailing. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496279797-9P5PTN50MZ40ICSCR1VM/9.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Indoraptor</image:title>
      <image:caption>I supervise the indoraptor Creation, the model had been done by Klaus Frederiksen Skovbo. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1540496279887-XH1A3W72H5TQQ1PFBGNI/10.jpg</image:loc>
      <image:title>- Jurassic World 2 | 2018 - Indoraptor</image:title>
      <image:caption>I supervise the indoraptor Creation, the model had been done by Klaus Frederiksen Skovbo. © 2018 All images are protected by copyright, property of Universal Studio</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/sweetdream</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2020-02-07</lastmod>
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      <image:title>- Sweet Dream | 2018</image:title>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
    </image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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      <image:title>- Sweet Dream | 2018</image:title>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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      <image:title>- Sweet Dream | 2018</image:title>
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    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
    </image:image>
    <image:image>
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      <image:title>- Sweet Dream | 2018</image:title>
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-batman-ninja</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2019-08-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453777212-0W8ZLBWY1MAJII5YVB5J/black.jpg</image:loc>
      <image:title>- Batman Ninja</image:title>
      <image:caption>Batman Ninja Prime Studio gave me the privilege to work on this amazing Batman All images and related characters elements © are protected by copyright, property of TM DC Comics</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453777212-0W8ZLBWY1MAJII5YVB5J/black.jpg</image:loc>
      <image:title>- Batman Ninja</image:title>
      <image:caption>Batman Ninja Prime Studio gave me the privilege to work on this amazing Batman All images and related characters elements © are protected by copyright, property of TM DC Comics</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453789053-XRN8UD3U6YNKV7O8UE5G/Batman1.jpg</image:loc>
      <image:title>- Batman Ninja</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453789106-PP8Y7WH5ZWEEIWAVB1XQ/Batman2.jpg</image:loc>
      <image:title>- Batman Ninja</image:title>
    </image:image>
    <image:image>
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      <image:title>- Batman Ninja</image:title>
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-jurassic-legacy</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2019-08-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453922053-K5VR6FQ1K1P7GHQKD88H/black.jpg</image:loc>
      <image:title>- Jurassic Legacy</image:title>
      <image:caption>Jurassic Legacy Prime 1 Studio and Kreaturz, my VFX studio develop together the entire License for the Jurassic Park and World Franchise. All images and related characters elements © are protected by copyright, property of Amblin and Universal Studio.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565453922053-K5VR6FQ1K1P7GHQKD88H/black.jpg</image:loc>
      <image:title>- Jurassic Legacy</image:title>
      <image:caption>Jurassic Legacy Prime 1 Studio and Kreaturz, my VFX studio develop together the entire License for the Jurassic Park and World Franchise. All images and related characters elements © are protected by copyright, property of Amblin and Universal Studio.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565454036812-BDM0PTXJU0Q3FPH2YOZ2/Blue1.jpg</image:loc>
      <image:title>- Jurassic Legacy</image:title>
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    <image:image>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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      <image:title>- Jurassic Legacy</image:title>
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  <url>
    <loc>http://digitalmodelcreative.com/home</loc>
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    <priority>0.75</priority>
    <lastmod>2022-12-02</lastmod>
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    <image:image>
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    <image:image>
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      <image:caption>Art development for many Robots - Environment - Props All assets in the trailer are not the model we build but the work the vendor studio did was based on it.</image:caption>
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    <image:image>
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      <image:caption>Creature Supervisor</image:caption>
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      <image:title>home</image:title>
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    <image:image>
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      <image:title>home</image:title>
      <image:caption>Character Modeling/Texturing/Lookdev</image:caption>
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    <image:image>
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      <image:caption>Work done with Reservoir Creative for Warner Brother We model and Sculpt the Robin and Batgirl characters</image:caption>
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    <image:image>
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      <image:caption>Digi double creation - Assets supervisions</image:caption>
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    <image:image>
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      <image:title>home</image:title>
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    <image:image>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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      <image:title>home</image:title>
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    <image:image>
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      <image:title>home</image:title>
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    <image:image>
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      <image:title>home</image:title>
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    <image:image>
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      <image:title>home</image:title>
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-roller-champion</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2019-08-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565456623553-1B44YNKB2UO90WLU9U5Z/rollerChampionsTitle1.jpg</image:loc>
      <image:title>- Roller Champion</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565456623553-1B44YNKB2UO90WLU9U5Z/rollerChampionsTitle1.jpg</image:loc>
      <image:title>- Roller Champion</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565456633674-O4SWKWEX6Y1210SWJCQX/black.jpg</image:loc>
      <image:title>- Roller Champion - Roller Champion</image:title>
      <image:caption>Ubisoft hire us at Kreaturz to do their 3 main character for the E3 presentation for their new Game Roller Champion. © 2019 All images are protected by copyright, property of Ubisoft</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565456627644-DMO01M7RP2M2KUZHH1Z2/rollerChampions1.jpg</image:loc>
      <image:title>- Roller Champion</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1565456948033-DIXT7QWBHNM3EF78H1U4/rollerChampions2.jpg</image:loc>
      <image:title>- Roller Champion</image:title>
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    <image:image>
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      <image:title>- Roller Champion</image:title>
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  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-psylocke</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-06-13</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609578561-XDCY87IC8YEYTFJ1PT0T/6407C94F-0157-4003-AD1B-3D522D5C2B17.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609578561-XDCY87IC8YEYTFJ1PT0T/6407C94F-0157-4003-AD1B-3D522D5C2B17.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609576580-H35UI09ECG2IQTAZYUFB/565F82F9-8EF5-4F3A-8E77-EBAB9293E2FF.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
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      <image:title>- Psylocke</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609576972-ATAVW0MZFTRGBIOF3MMS/B78E8515-E628-4A23-83C8-ACA8A369E7CE.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609577067-KXQJ8L4PKO8WL3Q9F7R6/093F0179-6098-4BB4-9F55-D8C19BE7AC89.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609577487-VSTYLSQNFW0ZYKU0GWG8/82F785F8-3E9F-4D3E-AEB5-AA2F49CFEDA2.jpeg</image:loc>
      <image:title>- Psylocke</image:title>
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    <image:image>
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      <image:title>- Psylocke</image:title>
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    <image:image>
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      <image:title>- Psylocke</image:title>
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    <image:image>
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      <image:title>- Psylocke</image:title>
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    <image:image>
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      <image:title>- Psylocke</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607618897849-K7FBR7VIJT1Z4OI3HUL3/XM_psylocke.jpg</image:loc>
      <image:title>- Psylocke</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-facials-shapes</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-06-13</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607622005372-WLQRH0LXCBM56MJSAVQV/black.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607622005372-WLQRH0LXCBM56MJSAVQV/black.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607619990165-1AL0UX55VGDT9P94SV7E/FarCry6.png</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609441560-VQFYR73VLP8YDVW7VYRH/5C9E6A1F-5DD0-4BEF-B2AF-9CA0132736CA.jpeg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609267174-5DIC1SCU24PG06DPU6EO/0D124BCB-7EE2-44E2-9969-3CFA0FBECAD4.jpeg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1623609267379-9TZSJPJHS1W2CHMLROAE/E3EBBC05-905D-447F-BB53-81E853E68260.jpeg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620255236-0JUQVLRK5Z92OYFQLEI6/Shapes_01.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620255445-6ODDLMDLRYEFAP0IO1ZP/Shapes_10.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620256391-OEWQS8ZXIEPG0HVE1L36/Shapes_00.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620256909-BWA3TBZFYTR7TFA046KK/Shapes_08.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620257570-1EF3K7WPSH5ECE41D9G1/Shapes_07.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620258196-JF4OBPS5R3EWM1SWPRDS/Shapes_06.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620259116-JOX04T6ZIXKI12BM7MI6/Shapes_05.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620259337-KP0CD5VV1M9SZOH3KMTH/Shapes_04.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620260360-GAFMO51L78JIJGBK4XH1/Shapes_03.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620260825-OK2DEYWOB4CVSUBHNB71/Shapes_02.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620030302-UFVS78U5VCW2QVJDXO1S/FaceShapes_Manb.jpg</image:loc>
      <image:title>- FarCry6</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620700055-8HQK4FPW7BWNJMM0IMQM/image-asset.jpeg</image:loc>
      <image:title>- FarCry6 - Facials_Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607619819195-BLLJ7DH4VBC7BPPV4BXP/image-asset.jpeg</image:loc>
      <image:title>- FarCry6 - Facials Shapes</image:title>
      <image:caption>Facials Shapes I did couple of time ago for Ubisoft Marketing Montréal. Project: FarCry 6</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-facials-shapes-1</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2020-12-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621552446-LXY42A4WWR5GOQ8PXPMP/FaceShapes_Man.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621552446-LXY42A4WWR5GOQ8PXPMP/FaceShapes_Man.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620632892-6OPRB5XR9MEA4BBVL8NO/image-asset.jpeg</image:loc>
      <image:title>- Facials Shapes - Facials_Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607620632879-PK9YO8IK7RJ4246Z2SUG/image-asset.octet-stream</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621892135-FRGC58T3JKL6W4FPYXQG/FacialsShapes01.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621891279-QS91JFOYOV2KT9W1KRZQ/FacialsShapes02.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621892428-KOC9CZEW6Y7RL56Z3HHE/FacialsShapes03.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621893344-NT0M4LA83ZQK90S3Q06X/FacialsShapes04.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621894212-S24O7TZQPQQ97FEDSKPJ/FacialsShapes05.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621895442-HVIDHLY2XRRQUY3PMLBW/FacialsShapes06.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621895817-MVMRW72SWDAZ698BO36F/FacialsShapes07.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621896554-OUP7IFAGRVUHY2JL0JEV/FacialsShapes08.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621897004-ROJ5KYQG6EPFRVNQ3B3O/FacialsShapes09.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1607621898256-RQO1QH32G4YGOGEX833Z/FacialsShapes10.jpg</image:loc>
      <image:title>- Facials Shapes</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-prey-2022</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665536578246-FC7EIF5UP2RYMOOLEJAZ/PreyPoster.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665536578246-FC7EIF5UP2RYMOOLEJAZ/PreyPoster.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665536625549-HGTB6MIB8WU4K925XOVA/black.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
      <image:caption>I was the creature modeling lead for the Predator ( Prey ) I build the body topology, Zbrush detailing, base Shape for the mouth to guide the rigging department. Also work closely with the Texturing/Lookdev to insure the look. The task was also to work with the India team to guide them for all the Predator Props build for the suit.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665537005952-CX7FE30EG5FJZGIS218B/Prey001.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665537815990-SOHI6IONYMRFJAEEZUD7/Prey003.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665537642686-90DPP8LE6GJ3TI7YY75A/Prey004.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543047791-I8T4U9R4I0D82RREY8XZ/Prey002.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543027084-SJOWSANYLPHW9BE06NRQ/Prey005.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665542992243-2RN4FUBOFWIJNM9OKPFL/Prey006.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543083378-BO83W91LPFBDYL4G3IRF/Prey007.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543100937-AZPOUYDYEWF14DLSP7OC/Prey008.jpg</image:loc>
      <image:title>- Prey | 2022</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-resident-evil</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665538779605-NW96ZGV8RAOKXPH2G0NI/ResidentEvilPoster.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665538779605-NW96ZGV8RAOKXPH2G0NI/ResidentEvilPoster.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665538789450-23HSWKUTQURHRWBNNE59/black.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
      <image:caption>MrX asked me to but the transformation for William Birkin. From modeling/texturing/lookdev, I worked on the Sculpt model topology starting with the digi double to the full transformation including shapes. More artist were involved to finalize the asset final look.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665539171017-K1ANNOXUCUHDRUS1U77H/RE002.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665539171601-CPTRAV46JC41AJVSWVJJ/RE004.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665539171017-5ZD6KU2SOO7QF99XSCJT/RE001.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665539172208-YHI2J9DZJN3EFE7V41B6/RE005.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665539171622-BOZDKE6T1RDYDKBQGYL5/RE003.jpg</image:loc>
      <image:title>- Resident Evil | 2021</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-eternals-2021</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540142020-4I36I0NOUIGT0UPL2YA8/eternalsPoster.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540142020-4I36I0NOUIGT0UPL2YA8/eternalsPoster.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540132697-7M8HW6ADT4DF5ZQXXW2W/black.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
      <image:caption>In charge of the modeling department at Scanline, I worked on the sequence with all the celestial. I build one myself and help my team with their character to translate the VFX sup vision.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540150436-KJVA7WFTXAKI2A9C940M/eter001.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540150567-1OS1H9BM9YEXZSQUPXOF/eter002.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540151057-0GAUN608EVX2QCUG1VWO/eter003.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665540151202-3LPUP0VPU1M3QP91PO7D/eter004.jpg</image:loc>
      <image:title>- Eternals | 2021</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-the-falcon-and-the-winder-soldier-2021</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541843722-6FW2OZYF1C3O2UXSWD2V/falcon.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541843722-6FW2OZYF1C3O2UXSWD2V/falcon.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541754516-F3C64QJEG0Q6AKBGA93N/black.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
      <image:caption>Worked on the Falcon and Winter soldier Digi Double. Ingest from Weta, resculpt to make them work for Tippett Shot. Add details on the Zbrush model. Also supervised other modeler for destruction sequence, Winter Soldier metallic arm concept for the inside model and Shot sculpt work for make the model look great in close up shop. Also, rework the Shield for close up shop so the anisotropy on the shader work nicely.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541739755-RJ9906HBM06EYQ67TWI1/Winter001.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541739851-EMCKRN8T0PDGFFQNMOFM/Winter002.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541740733-EOF1SCGLHAODME95H6H7/Winter003.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541740802-JMD6Q555BW5IMR8NOGF1/Winter004.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541741631-BITVQIGP5LBSV5GF5R4V/Winter005.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541741974-L2JJBR7MVZ8C39ZKX08Y/Winter006.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541742349-DA7JGWLMAHMNUMD9YUOO/Winter007.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665541742680-CSBOE8K2M66U27IUESAT/Winter008.jpg</image:loc>
      <image:title>- The Falcon and the Winder Soldier | 2021</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/magic-the-gathering-crimson-vow</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543472004-LZH7HKWDKVXBWO1XEQEO/MAGIC.jpg</image:loc>
      <image:title>- Magic: The Gathering Crimson Vow</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543472004-LZH7HKWDKVXBWO1XEQEO/MAGIC.jpg</image:loc>
      <image:title>- Magic: The Gathering Crimson Vow</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543478102-RXKYWT3XCTNPFHC87COX/black.jpg</image:loc>
      <image:title>- Magic: The Gathering Crimson Vow</image:title>
      <image:caption>Work done for Axis Studios Animation for Magic The Gathering. Butler Model/Texture/Shading Following the success of Innistrad: Midnight Hunt, Crimson Vow is our second gothic cinematic instalment for Wizards of the Coast directed by Jon Yeo. With deception at its core, the ceremonial cinematic follows two unfortunate souls as their apparent wedding day becomes a sacrificial bloodbath, set for a secret society of ravenous vampires. Creating an atmosphere that reflects the new card deck was key to the cinematic, which manages to exude elegance and opulence through crafted design and CG. The team focussed on facial performance to provide a sense of intimacy that creeps into suffocation, as well character animation and FX. An intricate level of detail was employed including the queen’s Spirit Veil, a smoky veil of lost souls of her victims. This is such a complex part of the cinematic that every department is involved in its creation - it is a character in itself. Overall Crimson Vow is a hugely nuanced piece: performance, camera language, lighting and visual clues all feed into building the mood in the final trailer.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543696683-1POICW3OJY4N40H6ZD40/Magic001.JPG</image:loc>
      <image:title>- Magic: The Gathering Crimson Vow</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665543696619-75Z8L5LTG7NIJ34J1QTY/Magic002.JPG</image:loc>
      <image:title>- Magic: The Gathering Crimson Vow</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-diablo-immortal</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665544458416-AD3IOWMN2OP1FJMP3A62/Dia.jpg</image:loc>
      <image:title>- Diablo Immortal</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665544458416-AD3IOWMN2OP1FJMP3A62/Dia.jpg</image:loc>
      <image:title>- Diablo Immortal</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665544464039-KZH9OAUHTV5GCN8A67EH/black.jpg</image:loc>
      <image:title>- Diablo Immortal</image:title>
      <image:caption>Work done for Axis Studios Animation for Diablo Immortal. Model/Texture/Shading Diablo® Immortal reveals a hidden chapter in the Diablo story. Axis created the launch trailer to uncover the ancient evils and variety of characters awaiting in the online RPG. Led by Director Sava Zivkovic, the team created a dramatic, hyperreal character piece over 73 seconds long, centered around 6 main characters. In rich detail, audiences new and long-lasting are immersed in the demon-infested environments of the game, whilst the heroic demon-hunters fend them off in an adrenaline-filled battle of good versus evil. The project used MOCAP and keyframe animation to create palpable performances for each character being introduced, with all being built from the ground up by Axis. Having previously collaborated with Blizzard on a rejuvenation of the classic RPG Diablo II: Resurrected, it was brilliant to collaborate with them again.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665544880559-ICY9X36HLYW8RZ2BEPMG/diablo005.jpg</image:loc>
      <image:title>- Diablo Immortal</image:title>
      <image:caption>Copyright Axis Studios Animation &amp; Diablo Blizzard Entertainment</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665544880480-J82KC3VBNRFN6U9EAV6T/diablo006.jpg</image:loc>
      <image:title>- Diablo Immortal</image:title>
      <image:caption>Copyright Axis Studios Animation &amp; Diablo Blizzard Entertainment</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/-gotham-knights</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-14</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665706935008-GZZPS0WCUF0N5IYETDT7/Gotham-Knights-Key-Art-Revealed-New-Info-To-Drop-At-DC-FanDome-standard-scale-2_00x-gigapixel.jpeg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665706935008-GZZPS0WCUF0N5IYETDT7/Gotham-Knights-Key-Art-Revealed-New-Info-To-Drop-At-DC-FanDome-standard-scale-2_00x-gigapixel.jpeg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665706980249-D9YPK6IIS7RQLCYX2A6H/Gotham-Knights-Key-Art-Revealed-New-Info-To-Drop-At-DC-FanDome-standard-scale-2_00x-gigapixel.jpeg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665706936768-X7QQD7YJM33OLT1KQC1B/black.jpg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665707004872-S0396JCK6DK65BFD41K8/Batgirl.jpg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665707011743-N9KK906E9CP2YYODG2EE/Robin.jpg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665707164729-5UZNDXJC42LAHS2MWJ91/Batgirlb.jpg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1665707171181-DB0BMNT9SQ6YNZHO518K/Robinb.jpg</image:loc>
      <image:title>- Gotham Knights</image:title>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/transformers-7</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-12-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670003454213-FPQRVSH7WAHU9S5KL2CE/Trans7Cover.png</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670003454213-FPQRVSH7WAHU9S5KL2CE/Trans7Cover.png</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670001005511-IGNC60430CQSRH937UZV/black.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop get the incredible change to worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for many transformers, set and props. * All assets in the trailer are not the model we build but the work the vendor studio did was based on it.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011573164-5UEO0DSJVEOQPHA5DKCR/T7_01.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Optimus Prime. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011572946-3DFLO755TXG1RL6J1K0H/T7_02.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Optimus Prime. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011575756-UBSXH2VBQQ12VRPT3LOH/T7_03.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Optimus Prime. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011575667-OCRBJNQJNJK1SPE53Z57/T7_04.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Optimus Prime. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011578212-FD856JG73AQ3KP41YGVS/T7_05.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for BumbleBee. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011578319-0JVDQWPTV1O321WTR6WB/T7_06.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Arcee and Volkswagen Van Interior. *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011581184-VXVRT4TT5OYDTME52ZMJ/T7_07.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Arcee . *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1670011581242-0YGH85FD5F807YGFDQC8/T7_08.jpg</image:loc>
      <image:title>-Transformers 7: rise of the beasts  | 2023</image:title>
      <image:caption>Digital Model Shop worked with LITTLE BLUE CAT PRODUCTIONS LTD on the Concept 3d sculpt for Arcee . *All assets in the trailer are not the model we build but the work the vendor studio did was based on the artwork we collaborate.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://digitalmodelcreative.com/projects-dmc</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-01-17</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1737129894829-557384LFPSABKIER9Z37/SecretLevelConcord_Cover.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1737129894829-557384LFPSABKIER9Z37/SecretLevelConcord_Cover.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1720115630525-1OVK15JD3BU12GRPFYJZ/Portfolio_2_Characters_014b.jpg</image:loc>
      <image:title>Projects - Moff Gideon - Giancarlo Esposito</image:title>
      <image:caption>Moff Gideon - Giancarlo Esposito model we did to test our facial development pipeline and test our new LightRig setup.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1718735857505-KIIYVAUAFVSKYF8WQP8T/Portfolio_2_Characters_013.jpg</image:loc>
      <image:title>Projects - Digi Double | Mandalorian Fan Art</image:title>
      <image:caption>Moff Gideon Fan Art model we did to test our facial development pipeline.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692303238250-JWM70025ZMKVF78EXLZJ/Portfolio_2_Characters_002.jpg</image:loc>
      <image:title>Projects - Digi Double | Secret Invasion</image:title>
      <image:caption>Emilia Clark Actor Modeling | Surfacing | Rigging | Facial Shapes. Work for: Tippett Studio Studio: Marvel Studio | Disney TV Mini Series: Secret Invasion</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219146212-N3DNKOW5M1M25HF1P1OG/Portfolio_2_Characters_005.jpg</image:loc>
      <image:title>Projects - Demon Hunter | Diablo Immortal</image:title>
      <image:caption>Surfacing for the armor. Work for: Axis Studios Studio: Blizzard Entertainment Cinematic: Diablo Immortal</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219167118-7SFA8RZ1QO76DR6EHTBQ/Portfolio_2_Characters_008.jpg</image:loc>
      <image:title>Projects - Butler | Magic: The Gathering</image:title>
      <image:caption>Modeling | Surfacing. Work for: Axis Studios Studio: Wizards of the Coast Cinematic: Magic: The Gathering: Crimson Vow</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219134680-CSAIU3X85K480LSODSKU/Portfolio_2_Characters_002.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692302720232-VK2K0CKGWUO8KBU33AO4/Portfolio_3_Creatures_004.jpg</image:loc>
      <image:title>Projects - Wyvern | The Witcher S3</image:title>
      <image:caption>Wyvern Creature | Modeling | Surfacing | Rigging | Facial &amp; Body Shapes. Work for: Tippett Studio Studio: Netflix TV Mini Series: The Witcher S3</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219536775-LSXOK1JQEXT5J0FANWXD/Portfolio_3_Creatures_007.jpg</image:loc>
      <image:title>Projects - Neil Transformation | Resident Evil</image:title>
      <image:caption>Neil McDonough Digi double and transformation Modeling | Surfacing | Body Blendshapes for Transformation. Work for: MrX Movie: Resident Evil: Welcome to Raccoon City Studio: Constantin Film</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692302720124-U06JHEQ1DKKPCKLGMPCZ/Portfolio_3_Creatures_010.jpg</image:loc>
      <image:title>Projects - Super Skrull | Secret Invasion</image:title>
      <image:caption>Super Skrull Modeling | Surfacing | Rigging | Facial Shapes. Work for: Tippett Studio Studio: Marvel Studio | DisneyTV Mini Series: Secret Invasion</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219283962-FYEVB71KG8GJX31JKQR2/Portfolio_3_Creatures_004.jpg</image:loc>
      <image:title>Projects - Predator | Prey 2022</image:title>
      <image:caption>Predator Creature Modeling | Surfacing | Facial Blendshape mouth open. Work for: MrX Movie: Prey 2022 Studio: Hulu</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692232698093-LZXZU8GWTVJBMX7TZHT7/Portfolio_5_Animals_011.jpg</image:loc>
      <image:title>Projects - Baby Lion | DMC</image:title>
      <image:caption>Project for Digital Model Creative</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692232694115-IQQNPRESERDE38OSHP82/Portfolio_5_Animals_006.jpg</image:loc>
      <image:title>Projects - Smart Monkey | DMC</image:title>
      <image:caption>Project for Digital Model Creative</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692273965826-E41OM3G27Z9K76UMUHOB/Portfolio_5_Animals_002.jpg</image:loc>
      <image:title>Projects - Jaguar | DMC</image:title>
      <image:caption>Project for Digital Model Creative</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692232906528-11MT1RS9DJDIOE09GJHT/Portfolio_5_Animals_012.jpg</image:loc>
      <image:title>Projects - Wolf | DMC</image:title>
      <image:caption>Project for Digital Model Creative</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1730740518576-S04DYN4OFFZSNSDTCSSO/Ironman_MarkVI_Comp+WebSite.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219817242-JNECUDYGX1QH65LFDFSE/Portfolio_4_Robots_005.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219714419-OIXCPLSMOZCHMAPB4UOO/Portfolio_4_Robots_006.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219344476-Q3JQL0CZIEO6VRZY81NX/Portfolio_4_Robots_008.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1692219296756-NWWMVMSEQ98Y2G3FDWKX/Portfolio_6_PromotionArt_010.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/54dc4f15e4b00a055f4ab944/1709824849667-NN2OPYLIE6DRJOOV38C6/Portfolio_6_PromotionArt_003.jpg</image:loc>
      <image:title>Projects</image:title>
    </image:image>
    <image:image>
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